![]() It’s not just the variance in dialogue, but the quality of it also. Things you do or don’t way on day one can come back to alter lines days down the line, the game tracks what is said pretty solidly and make multiple play throughs out of curiosity as to how deep they went very enticing. It’s the volume of different lines that choices can result in that makes the game interesting. Players can choose how much they open up to Deliah throughout the game, whether they share their problems with her or keep them off the table. Player agency comes into player in choosing how Henry interacts with Deliah, and how their relationship pans out, like many games of this kind though, choices cause the story to deviate only slightly and things ultimately end up panning out the same way regardless. Henry is pretty much isolated in his little corner of the national park, his only outlet for social interaction is the quirky wit of Deliah. The narrative is the real strength pushing this game along, and the vast majority of the narrative comes across in the dialogue between the game’s two main characters: Henry and his supervisor, Deliah, who is his sole contact over the radio during his summer in the forest. ![]() Henry isn’t a hero, he’s just a guy, some would call him a coward. Resulting in him taking a summer job as a fire watchman in the middle of nowhere. The story is one of Henry, a man whose wife has been diagnosed with dementia at only 40 and his total inability to deal with it. It’s about how a person could just as easily run away from their problems rather than deal with them, because they’re not emotionally strong enough to deal with them. Rather, Firewatch is a game about a real person reacting poorly to something very real that happens to people in real life. That’s not because it’s full of raunchy scenes or bloody violence. Like the new Telltale brand of adventure game, player input really really negligible to what is a very pretty and interesting narrative experience.įirewatch is a self described adult game full of adult situations. Rather, it’s a story, one in which the player participates. That’s the funny joke right, have I done it well? In all seriousness though, Firewatch was, and still is, a kind of difficult game to pin down. It’s not a video game in the same sense Super Mario is a very video game ass video game. Was about you? What did you think about it.What is Firewatch. ![]() I did enjoy my time with the game don't get me wrong. I just finished the game kinda thinking what could have been an alternative ending more than what the actual ending was. I finished the game and felt "oh it was just a dude playing tricks trying to scare you away until he couldn't do it anymore". I was ready to see some crazy government base inside this fence and learn Delilah was in on it etc etc but that didn't happen. The ending made sense for the world that was presented.īut the build up to me left me kinda wanting something else at the same time. It was grounded in reality and wrapped up the summer. ![]() It was just a guy living in the woods unable to return to society after his sons death. There was no mystery group running experiments on you and the girls you run into in the beginning of the game were just out having fun and not captured or anything. Now the ending wrapped up the mystery of what was happening to you. It's lead to believe it was an accident but it's up to the player really to make up their own conclusion to that (at least to me). It's revealed everything happening to you during the story is because of Ned, who was a previous Firewatcher that lived in the wilderness because his son died during a climbing accident in a cave near the tower. But as the ending revealed itself I was left kinda feeling empty handed but not at the same time. The game only is a few hours long but I was into really the story. Obviously being a "walking simulator" most of the game play is going from area to area but it was fun to see and explore Two Forks. I played on XB1 but unfortunately it's running the base XB1 version and there is some performance issues in spots. I love the art style and just the color palate they decided to make. I bought Firewatch over a year ago during a sale so I figured it was time to play it. ![]() After Red Dead I needed a shorter game that didn't require a lot of time and was something laid back. ![]()
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